It seems you can’t keep a good treasure hunter down. Nelly and Tom are back for yet another globetrotting adventure. This one starts out as a quest to recover a missing jewel, but quickly turns into a mission to settle supernatural forces around the world. It’s certainly a worth successor to the Treasure Seekers franchise, with it’s nice blend of puzzle solving, hidden object scavenging and mini puzzle distractions. It would be nice if it weren’t so hard to find your objectives on screen sometimes, but otherwise it provides for quite an enjoyable romp.
I’m not quite sure how to proceed with this review, because I don’t simply want to regurgitate my words from my thoughts on part two. However, everything I said there pretty much applies to Follow The Ghosts, so you can check out my review of The Enchanted Canvases here. One thing I really like about this series is the use of “key” objects, or items in the background that when tapped produce a list of objects you must find in the scene. What’s nice about the way this is done is that unlike a normal hidden object scene where everything is purposely cluttered, these key object quests happen on the normal screens, so it feels like the objects you are searching for are more naturally blending into the environment.
I also like the fact that the mini games are just that – mini. While they are used to uncover something about the game, they are fairly basic and unobtrusive, and typically make sense. So far in Follow The Ghosts the main form of mini game has been of the “assemble a picture from torn parts” variety, though one mini game has you swatting flies. It’s a way to break up the potential monotony of object finding without burdening the player too much.
As usual the game is a “tap the screen affair”, and aside from the occasional perceived lack of responsiveness the controls work quite well. Fortunately you don’t get penalized for wrong taps, so there’s nothing to worry about in that regards. The one thing I found a bit frustrating about Follow The Ghosts was that it seemed even worse than The Enchanted Canvases as far as actually finding key objects and the like. Obviously finding the hidden objects should be a challenge, but when you can’t even determine where the starting point for your search is, that can be somewhat annoying. At least you have unlimited hints to compensate for this, but I really don’t like using them if I don’t have to, and there have been times where even after I used a hint I thought to myself “I would have never thought of that”.
Once again the graphics are very well done. The objects you need to find are easily discernable, unless you just don’t know what a particular object in the list is in the first place. They haven’t upped the ante much in the animation department, though there are a few nice touches like a man petting the cat sitting next to him or the snapping plant. Ambient sounds are a bit lacking in this iteration of Treasure Seekers, though the music is still certainly up to snuff. One of these days I’d love to hear some voices put to Nelly and Tom.
There’s no question that Follow The Ghosts is yet another strong entry in the Treasure Seekers franchise. I’m not sure that I like it quite as much as The Enchanted Canvases, but that opinion might change by the time I’m done with the game (we’ll have to see how the ending goes). Whether you’re new to the series or a franchise veteran, there is plenty here to love. I can’t wait to see what their next outing has in store for us.