When I first played Action Hero I thought to myself, “eh, it’s just another run-n-dodge game”. Thankfully I gave it a couple more tries, because I should know better than to think that anything Donut Games does is “just another something”. The stylized art, cool sound effects and train top setting make this one stand out from others in its genre. And, like several other pick up and play games I’ve tried lately, I have to give it the “just one more time” tag when it comes to trying to quit playing.
You are the eponymous Action Hero, the faceless wonder willing to risk life and limb to thwart the bad guys at all costs. Or maybe you just like running atop trains, beating people up and dodging things. Who knows? In Action Hero your goal is simply to keep going until you make a mistake and something takes you down. Your character automatically runs, so all you have to worry about is jumping and dodging, which are performed by swiping up and down respectively, and punching, which is accomplished using the button on the right side of the screen.

Kee-rash!
As you can imagine given the control scheme, you’ll have to jump over, duck under or knock out a lot of obstacles in this game. The top of the train is littered with random crates that serve no real purpose other than to trip you up, and it also seems to be the place where a throng of goons like to hang out. Your basic goons are easy enough to thwart, as you can just walk up to them and punch them out. More advanced goons will throw things like bottle and bombs at you, which you have to deal with before taking out the goons themselves. The cool part is that depending on your timing you can either punch, slide under or jump over thrown items, giving you several ways to accomplish the same goal. As the game progresses you’ll get additional obstacles like poles to duck under and train cars of various heights to jump around. I’m still waiting for the thug with the Tommy gun, but I guess I haven’t gotten far enough into the game yet.
I love the visuals in this game. It still has the underpinning of the typical pixel art style that we’ve come to appreciate from Donut Games’ products, but this one has a more stylized look to it. For some reason it reminds me of a scene from Dick Tracy, though I couldn’t really tell you why. The details come more from the use of shading than any true details in the objects, and it works really well. When you jump between cars there’s a slight shake to the car when you land. The best part, however, is the use of word bubbles reminiscent of the 60s Batman show. Whether it’s a Biff, Kee-rash or Ugh, you’ll always know visually how things are reacting.

Slip Slidin' Away
The sound effects suit the game perfectly. Taking out a thug produces that fake punch sound that makes TV action shows so entertaining. When a bottle hits the train the crash sounds authentic, and the trains’ whistle blows to let you know a pole is coming up. The only thing really missing is occasional wise-cracks from the thugs. They’ve got the voice for it, which unfortunately they use for a score increment alert instead. The music is a nice little action piece, which sadly gets drowned out with all the sound effects.
Action Hero is quickly becoming one of my favorite Donut Games acquisitions. The cool visuals, atmospheric audio and fast pacing of action make me want to play again and again. Donut Games does a great job of adding that special flair to every game they produce, and Action Hero is certainly no exception to the rule.
Final Verdict: Recommended
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This game rocks, I’m addicted! 260 is my best score so far